-- GENERATED SPELL FOR [Gorloc Hunter] --


function spell0_25700(pUnit, Event) --@Paralyzing Slime,n/a--
pUnit:FullCastSpellOnTarget(50523,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_25700', 3000, 1)
end

function Sorts_25700(pUnit, Event)
local choix_sorts_25700 = math.random(0, 0)
if choix_sorts_25700 == 0 then
pUnit:RegisterEvent('spell0_25700', 1, 1)
end
end

function mob25700_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_25700', math.random(1500, 3000), 1)
end

function mob25700_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25700_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25700_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(25700, 1, 'mob25700_Action')
RegisterUnitEvent(25700, 2, 'mob25700_Leave')
RegisterUnitEvent(25700, 3, 'mob25700_Kill')
RegisterUnitEvent(25700, 4, 'mob25700_Die')
